Borderlands 3 review and test

Seven years after the release of Borderlands 2, the new opus is there and here is our Borderlands 3 review and test! Let’s go straight to the point!

Gameplay

In terms of gameplay, this is definitely a Borderlands. Fun to play, very good handle and a lot of different guns. Anyone who has played a first player shooter will get used to it very fast and start to get some fun. The gameplay of the vehicles, on the other hand, is, in my opinion, a bit .. special. Using one stick to accelerate and brake and the stick for the camera to actually turn is something very strange. It definitely took me some time to get used to it. But in the end, I understand the point which is that it is easier to shoot from a vehicle because you do not have to control the car on one side and try to aim at the other side, it is all in one.

I also know that having a lot lot lot guns is part of the Borderlands branding and a promise for that Borderlands 3 but it also makes life harder to find and pick the right gun. The inventory is small (even if it can be improved) so it is important to make good choice, which can be hard at the beginning of the game.

I do not know if there that is a bad thing too, but I do not feel like that there is anything new in terms of gameplay. Sure, the new characters got their own powers/skills, but in the end, that is mostly an extra button. I am also not a fan of the new skill tree and feel like a pain when I have to put a new skill point. That is a bit sad because it should actually be something exciting. I think that they have tried to put too many different skills and each of them seems to have a very little effect, which makes them … not really interesting.

Story and universe

I personally like how Gearbox handled the story part and find a way to create a new story. The concept of some kind of Rebel alliance with a spaceship is definitely catchy. And I do love that spaceship. The world, or planets, however, could, in my opinion, be a bit better. They are definitely large maps but not necessarily interesting. It feels like all that space is more to make you spend time going from one side to the other side of the map.

It also nice to see some old and new characters. Each boss/epic enemies also got their own personality and style which has always been a good point in Borderlands. That definitely helps to make the game more entertaining. I do not want to spoil the story but I found it motivating enough to keep going in the game. I am really only disappointed by the planets/city. I think that they could have been a bit better organized to actually feel more immersive and more interesting, but there is at least enough to do in it that it does not feel empty.

Conclusion

It is actually not easy to give a large and detail review of that game because in one sentence we could say that it is a Borderlands. If you like the previous one, you will definitely like that one. If you have never played a Borderlands, but you like first-person shooter and fun game you will also like it. if you do not like first player shooter, then it is maybe not for you.

Gearbox did not put a lot of new things in it (or at least it does not feel like it), but they succeed to keep what made the previous games very good. I was also and personally afraid to be bored like that, the feeling to play the same game for the third time, but in the end, I did not have that feeling at all.

 

 

Borderlands 3 cosplay guides and bio

Gearbox released a couple of days ago some Borderlands 3 cosplay guides,

That means that you can find some very detail images of Fl4K, Moze, Amara, and Zane

Each of them also got an interesting bio: 

FL4K, the Beastmaster.

An emergent AI driven in an ongoing quest for self-discovery, FL4K wanders from world to world accompanied by beasts. While they feel and connection with the primal wisdom of animals, the social constructs of humans are strange to them. On their endless hunt, FL4K’s loyal Skag, Spiderant, and Jabber companions help them track and claim their quarry be it human, Vault Monster or anything in between. 

Moze. the Gunner. 

Once a soldier in the Vladof army’s URSA Corps. Moze left their service to pursue her own mercenary interests and hunt for the Vaults. When the going gets tough, she can use her digistruct pack to summon her heavy mech “Iron Bear” and face down an army without flinching. using powerful mounted weapons to mow the opposition down. A veteran of wars from across the six galaxies, Moze and Iron Bear are a force to be reckoned with. 

Amara, the Siren.

A hero born in the slums of Partali, Amara is most at home on the battlefield or in a brawl. Never content to stand idly by, she uses her Siren abilities, to smash oppressors and dismantle her foes. While in her Phasetrance, she channels her Siren energy to form powerful arms that can shoot blasts of force or crush enemies in their grip. Brash, aggressive, and self-assured, Amara doesn’t let anything stand in her way. 

Zane, the Operative.

Zane Flynt, brother of the infamous bandits Captain and Baron Flynt, has been around the galactic block more than a few times. Over the years, he’s worked for, against, and along with every major corporation conducting espionage and assassinations for the highest bidder. With cutting edge technology and decades of mercenary experience, Zane uses his Sentinel Drone and other gadgets to disorient, disrupt, and destroy his targets. 

Borderlands 3 skill tree

A Borderlands 3 skill tree appeared on the internet recently, made from Seigler. That skill calculator, which is available here is not complete yet but gives some good information about 2 of the main characters.

Indeed the tree for Fl4ke and Moze are missing but the one for Zane and Amara seems complete. If you are willing to play one of those characters, this tree can help you to plan in advance which skills you would like to unlock first. Mostly considering that there is now 3 different tree for each character.

We have discussed Borderlands 3 recently here and more information seems to appear day after day.

 

Borderlands 3 overview

My feeling

The first Borderlands really blew my mind after only a couple of minutes in the game. It was different from probably anything I ever played, really crazy but in a good way. Every character or place was a show, it seemed that the game was made by people who like games, and want you to have fun playing them. When the second Borderlands came out, I still had that feeling, even more, craziness, but a feeling of deja-vu. Just like a very (very very) long add-on, without bringing too many new things to it. Still, I loved it, really.

However, I am afraid of how long that feeling will stay, if nothing new and good is really added. It is 99% sure that I will get Borderlands 3 but I am frightened of not enjoying it entirely. What I hope is that once I start the game, my brain will stop working and I will be sucked up into the fun.

Yesterday, Gearbox has shown gameplay footage of the game, which again, seems really similar to the previous opus. But the fun was definitely there. New and fun weapons, a new and interesting story, which is apparently at least 30h long.

The demo

Some people and website got the chance and privilege to try the game (a demo) and it seems to confirm my opinion.
IGN reports that the game definitely not lost its sense of humor. There is billions of guns and some crazier than ever. There is for example Gun that shots cheesburger … yep. Most of their feeling is actually based on the guns, in a large variety and that they all feel fantastic. All in all, the game seems to be a better Borderlands 2, with a cleaner and better user interface. Sadly nothing about how hard or easy the game is, or about the map and distances (which was sometimes an issue in previous games).

AVgames also says that it is more of everything, including the same. They also say, however, that the game is beautiful and really fun. Quite a similar review for Engadget, and not too much fro vg24/7.

PCgame put it as a bigger and smarter Borderlands 2, after their hands-on, but confirming that they are still loving it. Again with an emphasis on the guns, on the fun fights. It also discussed vehicles customization and the fact that exploration brings you a lot of side quests, which is always good to take.

Conclusion

I think that the overall feeling is confirmed and shared by everyone who knows and played the game. But once again, the tiny issue of deja-vu seems to disappear once someone starts to play Borderlands 3. And this a relief. Something to keep in mind is also a new generation who haven’t played the previous games and will get their mind blown the same way I got mine with the first game.